android_kernel_lge_bullhead/drivers/cpufreq/cpufreq_interactive.c

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cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
/*
* drivers/cpufreq/cpufreq_interactive.c
*
* Copyright (C) 2010 Google, Inc.
*
* This software is licensed under the terms of the GNU General Public
* License version 2, as published by the Free Software Foundation, and
* may be copied, distributed, and modified under those terms.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Author: Mike Chan (mike@android.com)
*
*/
#include <linux/cpu.h>
#include <linux/cpumask.h>
#include <linux/cpufreq.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/rwsem.h>
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
#include <linux/sched.h>
#include <linux/sched/rt.h>
#include <linux/tick.h>
#include <linux/time.h>
#include <linux/timer.h>
#include <linux/workqueue.h>
#include <linux/kthread.h>
#include <linux/slab.h>
#include <linux/kernel_stat.h>
#include <asm/cputime.h>
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
#define CREATE_TRACE_POINTS
#include <trace/events/cpufreq_interactive.h>
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
struct cpufreq_interactive_cpuinfo {
struct timer_list cpu_timer;
struct timer_list cpu_slack_timer;
spinlock_t load_lock; /* protects the next 4 fields */
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
u64 time_in_idle;
u64 time_in_idle_timestamp;
u64 cputime_speedadj;
u64 cputime_speedadj_timestamp;
u64 last_evaluated_jiffy;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
struct cpufreq_policy *policy;
struct cpufreq_frequency_table *freq_table;
spinlock_t target_freq_lock; /*protects target freq */
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
unsigned int target_freq;
unsigned int floor_freq;
unsigned int max_freq;
unsigned int min_freq;
u64 floor_validate_time;
u64 local_fvtime; /* per-cpu floor_validate_time */
u64 hispeed_validate_time; /* cluster hispeed_validate_time */
u64 local_hvtime; /* per-cpu hispeed_validate_time */
u64 max_freq_hyst_start_time;
struct rw_semaphore enable_sem;
bool reject_notification;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
int governor_enabled;
struct cpufreq_interactive_tunables *cached_tunables;
int first_cpu;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
};
static DEFINE_PER_CPU(struct cpufreq_interactive_cpuinfo, cpuinfo);
/* realtime thread handles frequency scaling */
static struct task_struct *speedchange_task;
static cpumask_t speedchange_cpumask;
static spinlock_t speedchange_cpumask_lock;
static struct mutex gov_lock;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
static int set_window_count;
static int migration_register_count;
static struct mutex sched_lock;
/* Target load. Lower values result in higher CPU speeds. */
#define DEFAULT_TARGET_LOAD 90
static unsigned int default_target_loads[] = {DEFAULT_TARGET_LOAD};
#define DEFAULT_TIMER_RATE (20 * USEC_PER_MSEC)
#define DEFAULT_ABOVE_HISPEED_DELAY DEFAULT_TIMER_RATE
static unsigned int default_above_hispeed_delay[] = {
DEFAULT_ABOVE_HISPEED_DELAY };
struct cpufreq_interactive_tunables {
int usage_count;
/* Hi speed to bump to from lo speed when load burst (default max) */
unsigned int hispeed_freq;
/* Go to hi speed when CPU load at or above this value. */
#define DEFAULT_GO_HISPEED_LOAD 99
unsigned long go_hispeed_load;
/* Target load. Lower values result in higher CPU speeds. */
spinlock_t target_loads_lock;
unsigned int *target_loads;
int ntarget_loads;
/*
* The minimum amount of time to spend at a frequency before we can ramp
* down.
*/
#define DEFAULT_MIN_SAMPLE_TIME (80 * USEC_PER_MSEC)
unsigned long min_sample_time;
/*
* The sample rate of the timer used to increase frequency
*/
unsigned long timer_rate;
/*
* Wait this long before raising speed above hispeed, by default a
* single timer interval.
*/
spinlock_t above_hispeed_delay_lock;
unsigned int *above_hispeed_delay;
int nabove_hispeed_delay;
/* Non-zero means indefinite speed boost active */
int boost_val;
/* Duration of a boot pulse in usecs */
int boostpulse_duration_val;
/* End time of boost pulse in ktime converted to usecs */
u64 boostpulse_endtime;
bool boosted;
/*
* Max additional time to wait in idle, beyond timer_rate, at speeds
* above minimum before wakeup to reduce speed, or -1 if unnecessary.
*/
#define DEFAULT_TIMER_SLACK (4 * DEFAULT_TIMER_RATE)
int timer_slack_val;
bool io_is_busy;
/* scheduler input related flags */
bool use_sched_load;
bool use_migration_notif;
/*
* Whether to align timer windows across all CPUs. When
* use_sched_load is true, this flag is ignored and windows
* will always be aligned.
*/
bool align_windows;
/*
* Stay at max freq for at least max_freq_hysteresis before dropping
* frequency.
*/
unsigned int max_freq_hysteresis;
};
/* For cases where we have single governor instance for system */
static struct cpufreq_interactive_tunables *common_tunables;
static struct attribute_group *get_sysfs_attr(void);
/* Round to starting jiffy of next evaluation window */
static u64 round_to_nw_start(u64 jif,
struct cpufreq_interactive_tunables *tunables)
{
unsigned long step = usecs_to_jiffies(tunables->timer_rate);
u64 ret;
if (tunables->use_sched_load || tunables->align_windows) {
do_div(jif, step);
ret = (jif + 1) * step;
} else {
ret = jiffies + usecs_to_jiffies(tunables->timer_rate);
}
return ret;
}
static inline int set_window_helper(
struct cpufreq_interactive_tunables *tunables)
{
return sched_set_window(round_to_nw_start(get_jiffies_64(), tunables),
usecs_to_jiffies(tunables->timer_rate));
}
static void cpufreq_interactive_timer_resched(unsigned long cpu,
bool slack_only)
{
struct cpufreq_interactive_cpuinfo *pcpu = &per_cpu(cpuinfo, cpu);
struct cpufreq_interactive_tunables *tunables =
pcpu->policy->governor_data;
u64 expires;
unsigned long flags;
spin_lock_irqsave(&pcpu->load_lock, flags);
expires = round_to_nw_start(pcpu->last_evaluated_jiffy, tunables);
if (!slack_only) {
pcpu->time_in_idle =
get_cpu_idle_time(smp_processor_id(),
&pcpu->time_in_idle_timestamp,
tunables->io_is_busy);
pcpu->cputime_speedadj = 0;
pcpu->cputime_speedadj_timestamp = pcpu->time_in_idle_timestamp;
del_timer(&pcpu->cpu_timer);
pcpu->cpu_timer.expires = expires;
add_timer_on(&pcpu->cpu_timer, cpu);
}
if (tunables->timer_slack_val >= 0 &&
pcpu->target_freq > pcpu->policy->min) {
expires += usecs_to_jiffies(tunables->timer_slack_val);
del_timer(&pcpu->cpu_slack_timer);
pcpu->cpu_slack_timer.expires = expires;
add_timer_on(&pcpu->cpu_slack_timer, cpu);
}
spin_unlock_irqrestore(&pcpu->load_lock, flags);
}
/* The caller shall take enable_sem write semaphore to avoid any timer race.
* The cpu_timer and cpu_slack_timer must be deactivated when calling this
* function.
*/
static void cpufreq_interactive_timer_start(
struct cpufreq_interactive_tunables *tunables, int cpu)
{
struct cpufreq_interactive_cpuinfo *pcpu = &per_cpu(cpuinfo, cpu);
u64 expires = round_to_nw_start(pcpu->last_evaluated_jiffy, tunables);
unsigned long flags;
spin_lock_irqsave(&pcpu->load_lock, flags);
pcpu->cpu_timer.expires = expires;
add_timer_on(&pcpu->cpu_timer, cpu);
if (tunables->timer_slack_val >= 0 &&
pcpu->target_freq > pcpu->policy->min) {
expires += usecs_to_jiffies(tunables->timer_slack_val);
pcpu->cpu_slack_timer.expires = expires;
add_timer_on(&pcpu->cpu_slack_timer, cpu);
}
pcpu->time_in_idle =
get_cpu_idle_time(cpu, &pcpu->time_in_idle_timestamp,
tunables->io_is_busy);
pcpu->cputime_speedadj = 0;
pcpu->cputime_speedadj_timestamp = pcpu->time_in_idle_timestamp;
spin_unlock_irqrestore(&pcpu->load_lock, flags);
}
static unsigned int freq_to_above_hispeed_delay(
struct cpufreq_interactive_tunables *tunables,
unsigned int freq)
{
int i;
unsigned int ret;
unsigned long flags;
spin_lock_irqsave(&tunables->above_hispeed_delay_lock, flags);
for (i = 0; i < tunables->nabove_hispeed_delay - 1 &&
freq >= tunables->above_hispeed_delay[i+1]; i += 2)
;
ret = tunables->above_hispeed_delay[i];
spin_unlock_irqrestore(&tunables->above_hispeed_delay_lock, flags);
return ret;
}
static unsigned int freq_to_targetload(
struct cpufreq_interactive_tunables *tunables, unsigned int freq)
{
int i;
unsigned int ret;
unsigned long flags;
spin_lock_irqsave(&tunables->target_loads_lock, flags);
for (i = 0; i < tunables->ntarget_loads - 1 &&
freq >= tunables->target_loads[i+1]; i += 2)
;
ret = tunables->target_loads[i];
spin_unlock_irqrestore(&tunables->target_loads_lock, flags);
return ret;
}
/*
* If increasing frequencies never map to a lower target load then
* choose_freq() will find the minimum frequency that does not exceed its
* target load given the current load.
*/
static unsigned int choose_freq(struct cpufreq_interactive_cpuinfo *pcpu,
unsigned int loadadjfreq)
{
unsigned int freq = pcpu->policy->cur;
unsigned int prevfreq, freqmin, freqmax;
unsigned int tl;
int index;
freqmin = 0;
freqmax = UINT_MAX;
do {
prevfreq = freq;
tl = freq_to_targetload(pcpu->policy->governor_data, freq);
/*
* Find the lowest frequency where the computed load is less
* than or equal to the target load.
*/
if (cpufreq_frequency_table_target(
pcpu->policy, pcpu->freq_table, loadadjfreq / tl,
CPUFREQ_RELATION_L, &index))
break;
freq = pcpu->freq_table[index].frequency;
if (freq > prevfreq) {
/* The previous frequency is too low. */
freqmin = prevfreq;
if (freq >= freqmax) {
/*
* Find the highest frequency that is less
* than freqmax.
*/
if (cpufreq_frequency_table_target(
pcpu->policy, pcpu->freq_table,
freqmax - 1, CPUFREQ_RELATION_H,
&index))
break;
freq = pcpu->freq_table[index].frequency;
if (freq == freqmin) {
/*
* The first frequency below freqmax
* has already been found to be too
* low. freqmax is the lowest speed
* we found that is fast enough.
*/
freq = freqmax;
break;
}
}
} else if (freq < prevfreq) {
/* The previous frequency is high enough. */
freqmax = prevfreq;
if (freq <= freqmin) {
/*
* Find the lowest frequency that is higher
* than freqmin.
*/
if (cpufreq_frequency_table_target(
pcpu->policy, pcpu->freq_table,
freqmin + 1, CPUFREQ_RELATION_L,
&index))
break;
freq = pcpu->freq_table[index].frequency;
/*
* If freqmax is the first frequency above
* freqmin then we have already found that
* this speed is fast enough.
*/
if (freq == freqmax)
break;
}
}
/* If same frequency chosen as previous then done. */
} while (freq != prevfreq);
return freq;
}
static u64 update_load(int cpu)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
struct cpufreq_interactive_cpuinfo *pcpu = &per_cpu(cpuinfo, cpu);
struct cpufreq_interactive_tunables *tunables =
pcpu->policy->governor_data;
u64 now;
u64 now_idle;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
unsigned int delta_idle;
unsigned int delta_time;
u64 active_time;
now_idle = get_cpu_idle_time(cpu, &now, tunables->io_is_busy);
delta_idle = (unsigned int)(now_idle - pcpu->time_in_idle);
delta_time = (unsigned int)(now - pcpu->time_in_idle_timestamp);
if (delta_time <= delta_idle)
active_time = 0;
else
active_time = delta_time - delta_idle;
pcpu->cputime_speedadj += active_time * pcpu->policy->cur;
pcpu->time_in_idle = now_idle;
pcpu->time_in_idle_timestamp = now;
return now;
}
#define MAX_LOCAL_LOAD 100
static void cpufreq_interactive_timer(unsigned long data)
{
u64 now;
unsigned int delta_time;
u64 cputime_speedadj;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
int cpu_load;
struct cpufreq_interactive_cpuinfo *pcpu =
&per_cpu(cpuinfo, data);
struct cpufreq_interactive_tunables *tunables =
pcpu->policy->governor_data;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
unsigned int new_freq;
unsigned int loadadjfreq;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
unsigned int index;
unsigned long flags;
struct cpufreq_govinfo int_info;
u64 max_fvtime;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (!down_read_trylock(&pcpu->enable_sem))
return;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (!pcpu->governor_enabled)
goto exit;
spin_lock_irqsave(&pcpu->load_lock, flags);
pcpu->last_evaluated_jiffy = get_jiffies_64();
now = update_load(data);
if (tunables->use_sched_load) {
/*
* Unlock early to avoid deadlock.
*
* load_change_callback() for thread migration already
* holds rq lock. Then it locks load_lock to avoid racing
* with cpufreq_interactive_timer_resched/start().
* sched_get_busy() will also acquire rq lock. Thus we
* can't hold load_lock when calling sched_get_busy().
*
* load_lock used in this function protects time
* and load information. These stats are not used when
* scheduler input is available. Thus unlocking load_lock
* early is perfectly OK.
*/
spin_unlock_irqrestore(&pcpu->load_lock, flags);
cputime_speedadj = (u64)sched_get_busy(data) *
pcpu->policy->cpuinfo.max_freq;
do_div(cputime_speedadj, tunables->timer_rate);
} else {
delta_time = (unsigned int)
(now - pcpu->cputime_speedadj_timestamp);
cputime_speedadj = pcpu->cputime_speedadj;
spin_unlock_irqrestore(&pcpu->load_lock, flags);
if (WARN_ON_ONCE(!delta_time))
goto rearm;
do_div(cputime_speedadj, delta_time);
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
loadadjfreq = (unsigned int)cputime_speedadj * 100;
int_info.cpu = data;
int_info.load = loadadjfreq / pcpu->policy->max;
int_info.sampling_rate_us = tunables->timer_rate;
atomic_notifier_call_chain(&cpufreq_govinfo_notifier_list,
CPUFREQ_LOAD_CHANGE, &int_info);
spin_lock_irqsave(&pcpu->target_freq_lock, flags);
cpu_load = loadadjfreq / pcpu->policy->cur;
tunables->boosted = tunables->boost_val || now < tunables->boostpulse_endtime;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (cpu_load >= tunables->go_hispeed_load || tunables->boosted) {
if (pcpu->policy->cur < tunables->hispeed_freq &&
cpu_load <= MAX_LOCAL_LOAD) {
new_freq = tunables->hispeed_freq;
} else {
new_freq = choose_freq(pcpu, loadadjfreq);
if (new_freq < tunables->hispeed_freq)
new_freq = tunables->hispeed_freq;
}
} else {
new_freq = choose_freq(pcpu, loadadjfreq);
if (new_freq > tunables->hispeed_freq &&
pcpu->target_freq < tunables->hispeed_freq)
new_freq = tunables->hispeed_freq;
}
if (cpu_load <= MAX_LOCAL_LOAD &&
pcpu->policy->cur >= tunables->hispeed_freq &&
new_freq > pcpu->policy->cur &&
now - pcpu->hispeed_validate_time <
freq_to_above_hispeed_delay(tunables, pcpu->policy->cur)) {
trace_cpufreq_interactive_notyet(
data, cpu_load, pcpu->target_freq,
pcpu->policy->cur, new_freq);
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
goto rearm;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
pcpu->local_hvtime = now;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (cpufreq_frequency_table_target(pcpu->policy, pcpu->freq_table,
new_freq, CPUFREQ_RELATION_L,
&index)) {
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
goto rearm;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
new_freq = pcpu->freq_table[index].frequency;
if (new_freq < pcpu->target_freq &&
now - pcpu->max_freq_hyst_start_time <
tunables->max_freq_hysteresis) {
trace_cpufreq_interactive_notyet(data, cpu_load,
pcpu->target_freq, pcpu->policy->cur, new_freq);
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
goto rearm;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
/*
* Do not scale below floor_freq unless we have been at or above the
* floor frequency for the minimum sample time since last validated.
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
*/
max_fvtime = max(pcpu->floor_validate_time, pcpu->local_fvtime);
if (new_freq < pcpu->floor_freq &&
pcpu->target_freq >= pcpu->policy->cur) {
if (now - max_fvtime < tunables->min_sample_time) {
trace_cpufreq_interactive_notyet(
data, cpu_load, pcpu->target_freq,
pcpu->policy->cur, new_freq);
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
goto rearm;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
/*
* Update the timestamp for checking whether speed has been held at
* or above the selected frequency for a minimum of min_sample_time,
* if not boosted to hispeed_freq. If boosted to hispeed_freq then we
* allow the speed to drop as soon as the boostpulse duration expires
* (or the indefinite boost is turned off).
*/
if (!tunables->boosted || new_freq > tunables->hispeed_freq) {
pcpu->floor_freq = new_freq;
if (pcpu->target_freq >= pcpu->policy->cur ||
new_freq >= pcpu->policy->cur)
pcpu->local_fvtime = now;
}
if (new_freq == pcpu->policy->max)
pcpu->max_freq_hyst_start_time = now;
if (pcpu->target_freq == new_freq) {
trace_cpufreq_interactive_already(
data, cpu_load, pcpu->target_freq,
pcpu->policy->cur, new_freq);
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
goto rearm;
}
trace_cpufreq_interactive_target(data, cpu_load, pcpu->target_freq,
pcpu->policy->cur, new_freq);
pcpu->target_freq = new_freq;
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
spin_lock_irqsave(&speedchange_cpumask_lock, flags);
cpumask_set_cpu(data, &speedchange_cpumask);
spin_unlock_irqrestore(&speedchange_cpumask_lock, flags);
wake_up_process(speedchange_task);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
rearm:
if (!timer_pending(&pcpu->cpu_timer))
cpufreq_interactive_timer_resched(data, false);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
exit:
up_read(&pcpu->enable_sem);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
return;
}
static void cpufreq_interactive_idle_end(void)
{
struct cpufreq_interactive_cpuinfo *pcpu =
&per_cpu(cpuinfo, smp_processor_id());
if (!down_read_trylock(&pcpu->enable_sem))
return;
if (!pcpu->governor_enabled) {
up_read(&pcpu->enable_sem);
return;
}
/* Arm the timer for 1-2 ticks later if not already. */
if (!timer_pending(&pcpu->cpu_timer)) {
cpufreq_interactive_timer_resched(smp_processor_id(), false);
} else if (time_after_eq(jiffies, pcpu->cpu_timer.expires)) {
del_timer(&pcpu->cpu_timer);
del_timer(&pcpu->cpu_slack_timer);
cpufreq_interactive_timer(smp_processor_id());
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
up_read(&pcpu->enable_sem);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
static int cpufreq_interactive_speedchange_task(void *data)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
unsigned int cpu;
cpumask_t tmp_mask;
unsigned long flags;
struct cpufreq_interactive_cpuinfo *pcpu;
while (1) {
set_current_state(TASK_INTERRUPTIBLE);
spin_lock_irqsave(&speedchange_cpumask_lock, flags);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (cpumask_empty(&speedchange_cpumask)) {
spin_unlock_irqrestore(&speedchange_cpumask_lock,
flags);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
schedule();
if (kthread_should_stop())
break;
spin_lock_irqsave(&speedchange_cpumask_lock, flags);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
set_current_state(TASK_RUNNING);
tmp_mask = speedchange_cpumask;
cpumask_clear(&speedchange_cpumask);
spin_unlock_irqrestore(&speedchange_cpumask_lock, flags);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
for_each_cpu(cpu, &tmp_mask) {
unsigned int j;
unsigned int max_freq = 0;
struct cpufreq_interactive_cpuinfo *pjcpu;
u64 hvt = ~0ULL, fvt = 0;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
pcpu = &per_cpu(cpuinfo, cpu);
if (!down_read_trylock(&pcpu->enable_sem))
continue;
if (!pcpu->governor_enabled) {
up_read(&pcpu->enable_sem);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
continue;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
for_each_cpu(j, pcpu->policy->cpus) {
pjcpu = &per_cpu(cpuinfo, j);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
fvt = max(fvt, pjcpu->local_fvtime);
if (pjcpu->target_freq > max_freq) {
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
max_freq = pjcpu->target_freq;
hvt = pjcpu->local_hvtime;
} else if (pjcpu->target_freq == max_freq) {
hvt = min(hvt, pjcpu->local_hvtime);
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
for_each_cpu(j, pcpu->policy->cpus) {
pjcpu = &per_cpu(cpuinfo, j);
pjcpu->floor_validate_time = fvt;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (max_freq != pcpu->policy->cur) {
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
__cpufreq_driver_target(pcpu->policy,
max_freq,
CPUFREQ_RELATION_H);
for_each_cpu(j, pcpu->policy->cpus) {
pjcpu = &per_cpu(cpuinfo, j);
pjcpu->hispeed_validate_time = hvt;
}
}
trace_cpufreq_interactive_setspeed(cpu,
pcpu->target_freq,
pcpu->policy->cur);
up_read(&pcpu->enable_sem);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
}
return 0;
}
static void cpufreq_interactive_boost(struct cpufreq_interactive_tunables *tunables)
{
int i;
int anyboost = 0;
unsigned long flags[2];
struct cpufreq_interactive_cpuinfo *pcpu;
tunables->boosted = true;
spin_lock_irqsave(&speedchange_cpumask_lock, flags[0]);
for_each_online_cpu(i) {
pcpu = &per_cpu(cpuinfo, i);
if (tunables != pcpu->policy->governor_data)
continue;
spin_lock_irqsave(&pcpu->target_freq_lock, flags[1]);
if (pcpu->target_freq < tunables->hispeed_freq) {
pcpu->target_freq = tunables->hispeed_freq;
cpumask_set_cpu(i, &speedchange_cpumask);
pcpu->hispeed_validate_time =
ktime_to_us(ktime_get());
anyboost = 1;
}
/*
* Set floor freq and (re)start timer for when last
* validated.
*/
pcpu->floor_freq = tunables->hispeed_freq;
pcpu->floor_validate_time = ktime_to_us(ktime_get());
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags[1]);
}
spin_unlock_irqrestore(&speedchange_cpumask_lock, flags[0]);
if (anyboost)
wake_up_process(speedchange_task);
}
static int load_change_callback(struct notifier_block *nb, unsigned long val,
void *data)
{
unsigned long cpu = (unsigned long) data;
struct cpufreq_interactive_cpuinfo *pcpu = &per_cpu(cpuinfo, cpu);
struct cpufreq_interactive_tunables *tunables;
if (speedchange_task == current)
return 0;
if (pcpu->reject_notification)
return 0;
if (!down_read_trylock(&pcpu->enable_sem))
return 0;
if (!pcpu->governor_enabled) {
up_read(&pcpu->enable_sem);
return 0;
}
tunables = pcpu->policy->governor_data;
if (!tunables->use_sched_load || !tunables->use_migration_notif) {
up_read(&pcpu->enable_sem);
return 0;
}
trace_cpufreq_interactive_load_change(cpu);
del_timer(&pcpu->cpu_timer);
del_timer(&pcpu->cpu_slack_timer);
cpufreq_interactive_timer(cpu);
up_read(&pcpu->enable_sem);
return 0;
}
static struct notifier_block load_notifier_block = {
.notifier_call = load_change_callback,
};
static int cpufreq_interactive_notifier(
struct notifier_block *nb, unsigned long val, void *data)
{
struct cpufreq_freqs *freq = data;
struct cpufreq_interactive_cpuinfo *pcpu;
int cpu;
unsigned long flags;
if (val == CPUFREQ_POSTCHANGE) {
pcpu = &per_cpu(cpuinfo, freq->cpu);
if (!down_read_trylock(&pcpu->enable_sem))
return 0;
if (!pcpu->governor_enabled) {
up_read(&pcpu->enable_sem);
return 0;
}
for_each_cpu(cpu, pcpu->policy->cpus) {
struct cpufreq_interactive_cpuinfo *pjcpu =
&per_cpu(cpuinfo, cpu);
if (cpu != freq->cpu) {
if (!down_read_trylock(&pjcpu->enable_sem))
continue;
if (!pjcpu->governor_enabled) {
up_read(&pjcpu->enable_sem);
continue;
}
}
spin_lock_irqsave(&pjcpu->load_lock, flags);
update_load(cpu);
spin_unlock_irqrestore(&pjcpu->load_lock, flags);
if (cpu != freq->cpu)
up_read(&pjcpu->enable_sem);
}
up_read(&pcpu->enable_sem);
}
return 0;
}
static struct notifier_block cpufreq_notifier_block = {
.notifier_call = cpufreq_interactive_notifier,
};
static unsigned int *get_tokenized_data(const char *buf, int *num_tokens)
{
const char *cp;
int i;
int ntokens = 1;
unsigned int *tokenized_data;
int err = -EINVAL;
cp = buf;
while ((cp = strpbrk(cp + 1, " :")))
ntokens++;
if (!(ntokens & 0x1))
goto err;
tokenized_data = kmalloc(ntokens * sizeof(unsigned int), GFP_KERNEL);
if (!tokenized_data) {
err = -ENOMEM;
goto err;
}
cp = buf;
i = 0;
while (i < ntokens) {
if (sscanf(cp, "%u", &tokenized_data[i++]) != 1)
goto err_kfree;
cp = strpbrk(cp, " :");
if (!cp)
break;
cp++;
}
if (i != ntokens)
goto err_kfree;
*num_tokens = ntokens;
return tokenized_data;
err_kfree:
kfree(tokenized_data);
err:
return ERR_PTR(err);
}
static ssize_t show_target_loads(
struct cpufreq_interactive_tunables *tunables,
char *buf)
{
int i;
ssize_t ret = 0;
unsigned long flags;
spin_lock_irqsave(&tunables->target_loads_lock, flags);
for (i = 0; i < tunables->ntarget_loads; i++)
ret += sprintf(buf + ret, "%u%s", tunables->target_loads[i],
i & 0x1 ? ":" : " ");
sprintf(buf + ret - 1, "\n");
spin_unlock_irqrestore(&tunables->target_loads_lock, flags);
return ret;
}
static ssize_t store_target_loads(
struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ntokens;
unsigned int *new_target_loads = NULL;
unsigned long flags;
new_target_loads = get_tokenized_data(buf, &ntokens);
if (IS_ERR(new_target_loads))
return PTR_RET(new_target_loads);
spin_lock_irqsave(&tunables->target_loads_lock, flags);
if (tunables->target_loads != default_target_loads)
kfree(tunables->target_loads);
tunables->target_loads = new_target_loads;
tunables->ntarget_loads = ntokens;
spin_unlock_irqrestore(&tunables->target_loads_lock, flags);
return count;
}
static ssize_t show_above_hispeed_delay(
struct cpufreq_interactive_tunables *tunables, char *buf)
{
int i;
ssize_t ret = 0;
unsigned long flags;
spin_lock_irqsave(&tunables->above_hispeed_delay_lock, flags);
for (i = 0; i < tunables->nabove_hispeed_delay; i++)
ret += sprintf(buf + ret, "%u%s",
tunables->above_hispeed_delay[i],
i & 0x1 ? ":" : " ");
sprintf(buf + ret - 1, "\n");
spin_unlock_irqrestore(&tunables->above_hispeed_delay_lock, flags);
return ret;
}
static ssize_t store_above_hispeed_delay(
struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ntokens;
unsigned int *new_above_hispeed_delay = NULL;
unsigned long flags;
new_above_hispeed_delay = get_tokenized_data(buf, &ntokens);
if (IS_ERR(new_above_hispeed_delay))
return PTR_RET(new_above_hispeed_delay);
spin_lock_irqsave(&tunables->above_hispeed_delay_lock, flags);
if (tunables->above_hispeed_delay != default_above_hispeed_delay)
kfree(tunables->above_hispeed_delay);
tunables->above_hispeed_delay = new_above_hispeed_delay;
tunables->nabove_hispeed_delay = ntokens;
spin_unlock_irqrestore(&tunables->above_hispeed_delay_lock, flags);
return count;
}
static ssize_t show_hispeed_freq(struct cpufreq_interactive_tunables *tunables,
char *buf)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
return sprintf(buf, "%u\n", tunables->hispeed_freq);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
static ssize_t store_hispeed_freq(struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
int ret;
long unsigned int val;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
ret = strict_strtoul(buf, 0, &val);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
if (ret < 0)
return ret;
tunables->hispeed_freq = val;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
return count;
}
#define show_store_one(file_name) \
static ssize_t show_##file_name( \
struct cpufreq_interactive_tunables *tunables, char *buf) \
{ \
return snprintf(buf, PAGE_SIZE, "%u\n", tunables->file_name); \
} \
static ssize_t store_##file_name( \
struct cpufreq_interactive_tunables *tunables, \
const char *buf, size_t count) \
{ \
int ret; \
long unsigned int val; \
\
ret = kstrtoul(buf, 0, &val); \
if (ret < 0) \
return ret; \
tunables->file_name = val; \
return count; \
}
show_store_one(max_freq_hysteresis);
show_store_one(align_windows);
static ssize_t show_go_hispeed_load(struct cpufreq_interactive_tunables
*tunables, char *buf)
{
return sprintf(buf, "%lu\n", tunables->go_hispeed_load);
}
static ssize_t store_go_hispeed_load(struct cpufreq_interactive_tunables
*tunables, const char *buf, size_t count)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
int ret;
unsigned long val;
ret = strict_strtoul(buf, 0, &val);
if (ret < 0)
return ret;
tunables->go_hispeed_load = val;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
return count;
}
static ssize_t show_min_sample_time(struct cpufreq_interactive_tunables
*tunables, char *buf)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
return sprintf(buf, "%lu\n", tunables->min_sample_time);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
static ssize_t store_min_sample_time(struct cpufreq_interactive_tunables
*tunables, const char *buf, size_t count)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
int ret;
unsigned long val;
ret = strict_strtoul(buf, 0, &val);
if (ret < 0)
return ret;
tunables->min_sample_time = val;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
return count;
}
static ssize_t show_timer_rate(struct cpufreq_interactive_tunables *tunables,
char *buf)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
return sprintf(buf, "%lu\n", tunables->timer_rate);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
static ssize_t store_timer_rate(struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
{
int ret;
unsigned long val, val_round;
struct cpufreq_interactive_tunables *t;
int cpu;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
ret = strict_strtoul(buf, 0, &val);
if (ret < 0)
return ret;
val_round = jiffies_to_usecs(usecs_to_jiffies(val));
if (val != val_round)
pr_warn("timer_rate not aligned to jiffy. Rounded up to %lu\n",
val_round);
tunables->timer_rate = val_round;
if (!tunables->use_sched_load)
return count;
for_each_possible_cpu(cpu) {
t = per_cpu(cpuinfo, cpu).cached_tunables;
if (t && t->use_sched_load)
t->timer_rate = val_round;
}
set_window_helper(tunables);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
return count;
}
static ssize_t show_timer_slack(struct cpufreq_interactive_tunables *tunables,
char *buf)
{
return sprintf(buf, "%d\n", tunables->timer_slack_val);
}
static ssize_t store_timer_slack(struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ret;
unsigned long val;
ret = kstrtol(buf, 10, &val);
if (ret < 0)
return ret;
tunables->timer_slack_val = val;
return count;
}
static ssize_t show_boost(struct cpufreq_interactive_tunables *tunables,
char *buf)
{
return sprintf(buf, "%d\n", tunables->boost_val);
}
static ssize_t store_boost(struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ret;
unsigned long val;
ret = kstrtoul(buf, 0, &val);
if (ret < 0)
return ret;
tunables->boost_val = val;
if (tunables->boost_val) {
trace_cpufreq_interactive_boost("on");
if (!tunables->boosted)
cpufreq_interactive_boost(tunables);
} else {
tunables->boostpulse_endtime = ktime_to_us(ktime_get());
trace_cpufreq_interactive_unboost("off");
}
return count;
}
static ssize_t store_boostpulse(struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ret;
unsigned long val;
ret = kstrtoul(buf, 0, &val);
if (ret < 0)
return ret;
tunables->boostpulse_endtime = ktime_to_us(ktime_get()) +
tunables->boostpulse_duration_val;
trace_cpufreq_interactive_boost("pulse");
if (!tunables->boosted)
cpufreq_interactive_boost(tunables);
return count;
}
static ssize_t show_boostpulse_duration(struct cpufreq_interactive_tunables
*tunables, char *buf)
{
return sprintf(buf, "%d\n", tunables->boostpulse_duration_val);
}
static ssize_t store_boostpulse_duration(struct cpufreq_interactive_tunables
*tunables, const char *buf, size_t count)
{
int ret;
unsigned long val;
ret = kstrtoul(buf, 0, &val);
if (ret < 0)
return ret;
tunables->boostpulse_duration_val = val;
return count;
}
static ssize_t show_io_is_busy(struct cpufreq_interactive_tunables *tunables,
char *buf)
{
return sprintf(buf, "%u\n", tunables->io_is_busy);
}
static ssize_t store_io_is_busy(struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ret;
unsigned long val;
struct cpufreq_interactive_tunables *t;
int cpu;
ret = kstrtoul(buf, 0, &val);
if (ret < 0)
return ret;
tunables->io_is_busy = val;
if (!tunables->use_sched_load)
return count;
for_each_possible_cpu(cpu) {
t = per_cpu(cpuinfo, cpu).cached_tunables;
if (t && t->use_sched_load)
t->io_is_busy = val;
}
sched_set_io_is_busy(val);
return count;
}
static int cpufreq_interactive_enable_sched_input(
struct cpufreq_interactive_tunables *tunables)
{
int rc = 0, j;
struct cpufreq_interactive_tunables *t;
mutex_lock(&sched_lock);
set_window_count++;
if (set_window_count > 1) {
for_each_possible_cpu(j) {
t = per_cpu(cpuinfo, j).cached_tunables;
if (t && t->use_sched_load) {
tunables->timer_rate = t->timer_rate;
tunables->io_is_busy = t->io_is_busy;
break;
}
}
} else {
rc = set_window_helper(tunables);
if (rc) {
pr_err("%s: Failed to set sched window\n", __func__);
set_window_count--;
goto out;
}
sched_set_io_is_busy(tunables->io_is_busy);
}
if (!tunables->use_migration_notif)
goto out;
migration_register_count++;
if (migration_register_count > 1)
goto out;
else
atomic_notifier_chain_register(&load_alert_notifier_head,
&load_notifier_block);
out:
mutex_unlock(&sched_lock);
return rc;
}
static int cpufreq_interactive_disable_sched_input(
struct cpufreq_interactive_tunables *tunables)
{
mutex_lock(&sched_lock);
if (tunables->use_migration_notif) {
migration_register_count--;
if (migration_register_count < 1)
atomic_notifier_chain_unregister(
&load_alert_notifier_head,
&load_notifier_block);
}
set_window_count--;
mutex_unlock(&sched_lock);
return 0;
}
static ssize_t show_use_sched_load(
struct cpufreq_interactive_tunables *tunables, char *buf)
{
return snprintf(buf, PAGE_SIZE, "%d\n", tunables->use_sched_load);
}
static ssize_t store_use_sched_load(
struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ret;
unsigned long val;
ret = kstrtoul(buf, 0, &val);
if (ret < 0)
return ret;
if (tunables->use_sched_load == (bool) val)
return count;
tunables->use_sched_load = val;
if (val)
ret = cpufreq_interactive_enable_sched_input(tunables);
else
ret = cpufreq_interactive_disable_sched_input(tunables);
if (ret) {
tunables->use_sched_load = !val;
return ret;
}
return count;
}
static ssize_t show_use_migration_notif(
struct cpufreq_interactive_tunables *tunables, char *buf)
{
return snprintf(buf, PAGE_SIZE, "%d\n",
tunables->use_migration_notif);
}
static ssize_t store_use_migration_notif(
struct cpufreq_interactive_tunables *tunables,
const char *buf, size_t count)
{
int ret;
unsigned long val;
ret = kstrtoul(buf, 0, &val);
if (ret < 0)
return ret;
if (tunables->use_migration_notif == (bool) val)
return count;
tunables->use_migration_notif = val;
if (!tunables->use_sched_load)
return count;
mutex_lock(&sched_lock);
if (val) {
migration_register_count++;
if (migration_register_count == 1)
atomic_notifier_chain_register(
&load_alert_notifier_head,
&load_notifier_block);
} else {
migration_register_count--;
if (!migration_register_count)
atomic_notifier_chain_unregister(
&load_alert_notifier_head,
&load_notifier_block);
}
mutex_unlock(&sched_lock);
return count;
}
/*
* Create show/store routines
* - sys: One governor instance for complete SYSTEM
* - pol: One governor instance per struct cpufreq_policy
*/
#define show_gov_pol_sys(file_name) \
static ssize_t show_##file_name##_gov_sys \
(struct kobject *kobj, struct attribute *attr, char *buf) \
{ \
return show_##file_name(common_tunables, buf); \
} \
\
static ssize_t show_##file_name##_gov_pol \
(struct cpufreq_policy *policy, char *buf) \
{ \
return show_##file_name(policy->governor_data, buf); \
}
#define store_gov_pol_sys(file_name) \
static ssize_t store_##file_name##_gov_sys \
(struct kobject *kobj, struct attribute *attr, const char *buf, \
size_t count) \
{ \
return store_##file_name(common_tunables, buf, count); \
} \
\
static ssize_t store_##file_name##_gov_pol \
(struct cpufreq_policy *policy, const char *buf, size_t count) \
{ \
return store_##file_name(policy->governor_data, buf, count); \
}
#define show_store_gov_pol_sys(file_name) \
show_gov_pol_sys(file_name); \
store_gov_pol_sys(file_name)
show_store_gov_pol_sys(target_loads);
show_store_gov_pol_sys(above_hispeed_delay);
show_store_gov_pol_sys(hispeed_freq);
show_store_gov_pol_sys(go_hispeed_load);
show_store_gov_pol_sys(min_sample_time);
show_store_gov_pol_sys(timer_rate);
show_store_gov_pol_sys(timer_slack);
show_store_gov_pol_sys(boost);
store_gov_pol_sys(boostpulse);
show_store_gov_pol_sys(boostpulse_duration);
show_store_gov_pol_sys(io_is_busy);
show_store_gov_pol_sys(use_sched_load);
show_store_gov_pol_sys(use_migration_notif);
show_store_gov_pol_sys(max_freq_hysteresis);
show_store_gov_pol_sys(align_windows);
#define gov_sys_attr_rw(_name) \
static struct global_attr _name##_gov_sys = \
__ATTR(_name, 0644, show_##_name##_gov_sys, store_##_name##_gov_sys)
#define gov_pol_attr_rw(_name) \
static struct freq_attr _name##_gov_pol = \
__ATTR(_name, 0644, show_##_name##_gov_pol, store_##_name##_gov_pol)
#define gov_sys_pol_attr_rw(_name) \
gov_sys_attr_rw(_name); \
gov_pol_attr_rw(_name)
gov_sys_pol_attr_rw(target_loads);
gov_sys_pol_attr_rw(above_hispeed_delay);
gov_sys_pol_attr_rw(hispeed_freq);
gov_sys_pol_attr_rw(go_hispeed_load);
gov_sys_pol_attr_rw(min_sample_time);
gov_sys_pol_attr_rw(timer_rate);
gov_sys_pol_attr_rw(timer_slack);
gov_sys_pol_attr_rw(boost);
gov_sys_pol_attr_rw(boostpulse_duration);
gov_sys_pol_attr_rw(io_is_busy);
gov_sys_pol_attr_rw(use_sched_load);
gov_sys_pol_attr_rw(use_migration_notif);
gov_sys_pol_attr_rw(max_freq_hysteresis);
gov_sys_pol_attr_rw(align_windows);
static struct global_attr boostpulse_gov_sys =
__ATTR(boostpulse, 0200, NULL, store_boostpulse_gov_sys);
static struct freq_attr boostpulse_gov_pol =
__ATTR(boostpulse, 0200, NULL, store_boostpulse_gov_pol);
/* One Governor instance for entire system */
static struct attribute *interactive_attributes_gov_sys[] = {
&target_loads_gov_sys.attr,
&above_hispeed_delay_gov_sys.attr,
&hispeed_freq_gov_sys.attr,
&go_hispeed_load_gov_sys.attr,
&min_sample_time_gov_sys.attr,
&timer_rate_gov_sys.attr,
&timer_slack_gov_sys.attr,
&boost_gov_sys.attr,
&boostpulse_gov_sys.attr,
&boostpulse_duration_gov_sys.attr,
&io_is_busy_gov_sys.attr,
&use_sched_load_gov_sys.attr,
&use_migration_notif_gov_sys.attr,
&max_freq_hysteresis_gov_sys.attr,
&align_windows_gov_sys.attr,
NULL,
};
static struct attribute_group interactive_attr_group_gov_sys = {
.attrs = interactive_attributes_gov_sys,
.name = "interactive",
};
/* Per policy governor instance */
static struct attribute *interactive_attributes_gov_pol[] = {
&target_loads_gov_pol.attr,
&above_hispeed_delay_gov_pol.attr,
&hispeed_freq_gov_pol.attr,
&go_hispeed_load_gov_pol.attr,
&min_sample_time_gov_pol.attr,
&timer_rate_gov_pol.attr,
&timer_slack_gov_pol.attr,
&boost_gov_pol.attr,
&boostpulse_gov_pol.attr,
&boostpulse_duration_gov_pol.attr,
&io_is_busy_gov_pol.attr,
&use_sched_load_gov_pol.attr,
&use_migration_notif_gov_pol.attr,
&max_freq_hysteresis_gov_pol.attr,
&align_windows_gov_pol.attr,
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
NULL,
};
static struct attribute_group interactive_attr_group_gov_pol = {
.attrs = interactive_attributes_gov_pol,
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
.name = "interactive",
};
static struct attribute_group *get_sysfs_attr(void)
{
if (have_governor_per_policy())
return &interactive_attr_group_gov_pol;
else
return &interactive_attr_group_gov_sys;
}
static int cpufreq_interactive_idle_notifier(struct notifier_block *nb,
unsigned long val,
void *data)
{
if (val == IDLE_END)
cpufreq_interactive_idle_end();
return 0;
}
static struct notifier_block cpufreq_interactive_idle_nb = {
.notifier_call = cpufreq_interactive_idle_notifier,
};
static void save_tunables(struct cpufreq_policy *policy,
struct cpufreq_interactive_tunables *tunables)
{
int cpu;
struct cpufreq_interactive_cpuinfo *pcpu;
if (have_governor_per_policy())
cpu = cpumask_first(policy->related_cpus);
else
cpu = 0;
pcpu = &per_cpu(cpuinfo, cpu);
WARN_ON(pcpu->cached_tunables && pcpu->cached_tunables != tunables);
pcpu->cached_tunables = tunables;
}
static struct cpufreq_interactive_tunables *alloc_tunable(
struct cpufreq_policy *policy)
{
struct cpufreq_interactive_tunables *tunables;
tunables = kzalloc(sizeof(*tunables), GFP_KERNEL);
if (!tunables) {
pr_err("%s: POLICY_INIT: kzalloc failed\n", __func__);
return ERR_PTR(-ENOMEM);
}
tunables->above_hispeed_delay = default_above_hispeed_delay;
tunables->nabove_hispeed_delay =
ARRAY_SIZE(default_above_hispeed_delay);
tunables->go_hispeed_load = DEFAULT_GO_HISPEED_LOAD;
tunables->target_loads = default_target_loads;
tunables->ntarget_loads = ARRAY_SIZE(default_target_loads);
tunables->min_sample_time = DEFAULT_MIN_SAMPLE_TIME;
tunables->timer_rate = DEFAULT_TIMER_RATE;
tunables->boostpulse_duration_val = DEFAULT_MIN_SAMPLE_TIME;
tunables->timer_slack_val = DEFAULT_TIMER_SLACK;
spin_lock_init(&tunables->target_loads_lock);
spin_lock_init(&tunables->above_hispeed_delay_lock);
save_tunables(policy, tunables);
return tunables;
}
static struct cpufreq_interactive_tunables *restore_tunables(
struct cpufreq_policy *policy)
{
int cpu;
if (have_governor_per_policy())
cpu = cpumask_first(policy->related_cpus);
else
cpu = 0;
return per_cpu(cpuinfo, cpu).cached_tunables;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
static int cpufreq_governor_interactive(struct cpufreq_policy *policy,
unsigned int event)
{
int rc;
unsigned int j;
struct cpufreq_interactive_cpuinfo *pcpu;
struct cpufreq_frequency_table *freq_table;
struct cpufreq_interactive_tunables *tunables;
unsigned long flags;
int first_cpu;
if (have_governor_per_policy())
tunables = policy->governor_data;
else
tunables = common_tunables;
BUG_ON(!tunables && (event != CPUFREQ_GOV_POLICY_INIT));
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
switch (event) {
case CPUFREQ_GOV_POLICY_INIT:
if (have_governor_per_policy()) {
WARN_ON(tunables);
} else if (tunables) {
tunables->usage_count++;
policy->governor_data = tunables;
return 0;
}
first_cpu = cpumask_first(policy->related_cpus);
for_each_cpu(j, policy->related_cpus)
per_cpu(cpuinfo, j).first_cpu = first_cpu;
tunables = restore_tunables(policy);
if (!tunables) {
tunables = alloc_tunable(policy);
if (IS_ERR(tunables))
return PTR_ERR(tunables);
}
tunables->usage_count = 1;
policy->governor_data = tunables;
if (!have_governor_per_policy()) {
WARN_ON(cpufreq_get_global_kobject());
common_tunables = tunables;
}
rc = sysfs_create_group(get_governor_parent_kobj(policy),
get_sysfs_attr());
if (rc) {
kfree(tunables);
policy->governor_data = NULL;
if (!have_governor_per_policy()) {
common_tunables = NULL;
cpufreq_put_global_kobject();
}
return rc;
}
if (!policy->governor->initialized) {
idle_notifier_register(&cpufreq_interactive_idle_nb);
cpufreq_register_notifier(&cpufreq_notifier_block,
CPUFREQ_TRANSITION_NOTIFIER);
}
if (tunables->use_sched_load)
cpufreq_interactive_enable_sched_input(tunables);
break;
case CPUFREQ_GOV_POLICY_EXIT:
if (!--tunables->usage_count) {
if (policy->governor->initialized == 1) {
cpufreq_unregister_notifier(&cpufreq_notifier_block,
CPUFREQ_TRANSITION_NOTIFIER);
idle_notifier_unregister(&cpufreq_interactive_idle_nb);
}
sysfs_remove_group(get_governor_parent_kobj(policy),
get_sysfs_attr());
if (!have_governor_per_policy())
cpufreq_put_global_kobject();
common_tunables = NULL;
}
policy->governor_data = NULL;
if (tunables->use_sched_load)
cpufreq_interactive_disable_sched_input(tunables);
break;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
case CPUFREQ_GOV_START:
mutex_lock(&gov_lock);
freq_table = cpufreq_frequency_get_table(policy->cpu);
if (!tunables->hispeed_freq)
tunables->hispeed_freq = policy->max;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
for_each_cpu(j, policy->cpus) {
pcpu = &per_cpu(cpuinfo, j);
pcpu->policy = policy;
pcpu->target_freq = policy->cur;
pcpu->freq_table = freq_table;
pcpu->floor_freq = pcpu->target_freq;
pcpu->floor_validate_time =
ktime_to_us(ktime_get());
pcpu->local_fvtime = pcpu->floor_validate_time;
pcpu->hispeed_validate_time =
pcpu->floor_validate_time;
pcpu->local_hvtime = pcpu->floor_validate_time;
pcpu->max_freq = policy->max;
pcpu->min_freq = policy->min;
pcpu->reject_notification = true;
down_write(&pcpu->enable_sem);
del_timer_sync(&pcpu->cpu_timer);
del_timer_sync(&pcpu->cpu_slack_timer);
pcpu->last_evaluated_jiffy = get_jiffies_64();
cpufreq_interactive_timer_start(tunables, j);
pcpu->governor_enabled = 1;
up_write(&pcpu->enable_sem);
pcpu->reject_notification = false;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
mutex_unlock(&gov_lock);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
break;
case CPUFREQ_GOV_STOP:
mutex_lock(&gov_lock);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
for_each_cpu(j, policy->cpus) {
pcpu = &per_cpu(cpuinfo, j);
pcpu->reject_notification = true;
down_write(&pcpu->enable_sem);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
pcpu->governor_enabled = 0;
cpufreq: interactive: Fix null pointer dereference in interactive governor For the sync_freq feature currently we check pcpu->policy->cur frequency for each online cpu. But for a CPU that isn't using interactive governor or for an offline CPU, pcpu->policy can be null or an invalid value. This patch tries to avoid that scenario by using pcpu->target_freq instead of policy->cur to get the frequency of an online CPU. Kernel crash without this patch: [ 20.132373] Unable to handle kernel NULL pointer dereference at virtual address 00000028 [ 20.132375] pgd = c34f34c0 [ 20.132377] pgd = ef6f2440 [ 20.132383] [00000028] *pgd=00000000 [ 20.132385] [ 20.132388] [00000028] *pgd=2e98f003, *pmd=00000000 [ 20.132390] Internal error: Oops: 205 [#1] PREEMPT SMP ARM [ 20.132394] Modules linked in: [ 20.132398] CPU: 0 PID: 1560 Comm: chown Tainted: G W 3.10.0-perf-gb12057b-00001-ga2c6c16-dirty #7 [ 20.132401] task: ef9af300 ti: ee49c000 task.ti: ee49c000 [ 20.132411] PC is at cpufreq_interactive_timer+0x10c/0x650 [ 20.132415] LR is at cpufreq_interactive_timer+0x128/0x650 <snip> [ 20.133002] [<c07eb204>] (cpufreq_interactive_timer+0x10c/0x650) from [<c02804d8>] (call_timer_fn+0x80/0x198) [ 20.133012] [<c02804d8>] (call_timer_fn+0x80/0x198) from [<c0280acc>] (run_timer_softirq+0x1f8/0x270) [ 20.133019] [<c0280acc>] (run_timer_softirq+0x1f8/0x270) from [<c0279e20>] (__do_softirq+0x12c/0x2d4) [ 20.133025] [<c0279e20>] (__do_softirq+0x12c/0x2d4) from [<c027a2d4>] (irq_exit+0x74/0xc8) [ 20.133034] [<c027a2d4>] (irq_exit+0x74/0xc8) from [<c0206a00>] (handle_IRQ+0x68/0x8c) [ 20.133041] [<c0206a00>] (handle_IRQ+0x68/0x8c) from [<c02004b8>] (gic_handle_irq+0x3c/0x60) [ 20.133051] [<c02004b8>] (gic_handle_irq+0x3c/0x60) from [<c0ac6900>] (__irq_svc+0x40/0x70) <snip> Change-Id: Ie834f5d383de4d41e0fe6fbd40c8b0a0c05d82f5 Signed-off-by: Vijay Ganti <viganti@codeaurora.org>
2014-01-14 03:49:16 +01:00
pcpu->target_freq = 0;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
del_timer_sync(&pcpu->cpu_timer);
del_timer_sync(&pcpu->cpu_slack_timer);
up_write(&pcpu->enable_sem);
pcpu->reject_notification = false;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
mutex_unlock(&gov_lock);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
break;
case CPUFREQ_GOV_LIMITS:
__cpufreq_driver_target(policy,
policy->cur, CPUFREQ_RELATION_L);
for_each_cpu(j, policy->cpus) {
pcpu = &per_cpu(cpuinfo, j);
down_read(&pcpu->enable_sem);
if (pcpu->governor_enabled == 0) {
up_read(&pcpu->enable_sem);
continue;
}
spin_lock_irqsave(&pcpu->target_freq_lock, flags);
if (policy->max < pcpu->target_freq)
pcpu->target_freq = policy->max;
else if (policy->min > pcpu->target_freq)
pcpu->target_freq = policy->min;
spin_unlock_irqrestore(&pcpu->target_freq_lock, flags);
if (policy->min < pcpu->min_freq)
cpufreq_interactive_timer_resched(j, true);
pcpu->min_freq = policy->min;
up_read(&pcpu->enable_sem);
/* Reschedule timer only if policy->max is raised.
* Delete the timers, else the timer callback may
* return without re-arm the timer when failed
* acquire the semaphore. This race may cause timer
* stopped unexpectedly.
*/
if (policy->max > pcpu->max_freq) {
pcpu->reject_notification = true;
down_write(&pcpu->enable_sem);
del_timer_sync(&pcpu->cpu_timer);
del_timer_sync(&pcpu->cpu_slack_timer);
cpufreq_interactive_timer_resched(j, false);
up_write(&pcpu->enable_sem);
pcpu->reject_notification = false;
}
pcpu->max_freq = policy->max;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
break;
}
return 0;
}
#ifndef CONFIG_CPU_FREQ_DEFAULT_GOV_INTERACTIVE
static
#endif
struct cpufreq_governor cpufreq_gov_interactive = {
.name = "interactive",
.governor = cpufreq_governor_interactive,
.max_transition_latency = 10000000,
.owner = THIS_MODULE,
};
static void cpufreq_interactive_nop_timer(unsigned long data)
{
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
static int __init cpufreq_interactive_init(void)
{
unsigned int i;
struct cpufreq_interactive_cpuinfo *pcpu;
struct sched_param param = { .sched_priority = MAX_RT_PRIO-1 };
/* Initalize per-cpu timers */
for_each_possible_cpu(i) {
pcpu = &per_cpu(cpuinfo, i);
init_timer_deferrable(&pcpu->cpu_timer);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
pcpu->cpu_timer.function = cpufreq_interactive_timer;
pcpu->cpu_timer.data = i;
init_timer(&pcpu->cpu_slack_timer);
pcpu->cpu_slack_timer.function = cpufreq_interactive_nop_timer;
spin_lock_init(&pcpu->load_lock);
spin_lock_init(&pcpu->target_freq_lock);
init_rwsem(&pcpu->enable_sem);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
spin_lock_init(&speedchange_cpumask_lock);
mutex_init(&gov_lock);
mutex_init(&sched_lock);
speedchange_task =
kthread_create(cpufreq_interactive_speedchange_task, NULL,
"cfinteractive");
if (IS_ERR(speedchange_task))
return PTR_ERR(speedchange_task);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
sched_setscheduler_nocheck(speedchange_task, SCHED_FIFO, &param);
get_task_struct(speedchange_task);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
/* NB: wake up so the thread does not look hung to the freezer */
wake_up_process(speedchange_task);
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
return cpufreq_register_governor(&cpufreq_gov_interactive);
}
#ifdef CONFIG_CPU_FREQ_DEFAULT_GOV_INTERACTIVE
fs_initcall(cpufreq_interactive_init);
#else
module_init(cpufreq_interactive_init);
#endif
static void __exit cpufreq_interactive_exit(void)
{
int cpu;
struct cpufreq_interactive_cpuinfo *pcpu;
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
cpufreq_unregister_governor(&cpufreq_gov_interactive);
kthread_stop(speedchange_task);
put_task_struct(speedchange_task);
for_each_possible_cpu(cpu) {
pcpu = &per_cpu(cpuinfo, cpu);
kfree(pcpu->cached_tunables);
pcpu->cached_tunables = NULL;
}
cpufreq: interactive: New 'interactive' governor This governor is designed for latency-sensitive workloads, such as interactive user interfaces. The interactive governor aims to be significantly more responsive to ramp CPU quickly up when CPU-intensive activity begins. Existing governors sample CPU load at a particular rate, typically every X ms. This can lead to under-powering UI threads for the period of time during which the user begins interacting with a previously-idle system until the next sample period happens. The 'interactive' governor uses a different approach. Instead of sampling the CPU at a specified rate, the governor will check whether to scale the CPU frequency up soon after coming out of idle. When the CPU comes out of idle, a timer is configured to fire within 1-2 ticks. If the CPU is very busy from exiting idle to when the timer fires then we assume the CPU is underpowered and ramp to MAX speed. If the CPU was not sufficiently busy to immediately ramp to MAX speed, then the governor evaluates the CPU load since the last speed adjustment, choosing the highest value between that longer-term load or the short-term load since idle exit to determine the CPU speed to ramp to. A realtime thread is used for scaling up, giving the remaining tasks the CPU performance benefit, unlike existing governors which are more likely to schedule rampup work to occur after your performance starved tasks have completed. The tuneables for this governor are: /sys/devices/system/cpu/cpufreq/interactive/min_sample_time: The minimum amount of time to spend at the current frequency before ramping down. This is to ensure that the governor has seen enough historic CPU load data to determine the appropriate workload. Default is 80000 uS. /sys/devices/system/cpu/cpufreq/interactive/go_maxspeed_load The CPU load at which to ramp to max speed. Default is 85. Change-Id: Ib2b362607c62f7c56d35f44a9ef3280f98c17585 Signed-off-by: Mike Chan <mike@android.com> Signed-off-by: Todd Poynor <toddpoynor@google.com> Bug: 3152864
2010-06-22 20:26:45 +02:00
}
module_exit(cpufreq_interactive_exit);
MODULE_AUTHOR("Mike Chan <mike@android.com>");
MODULE_DESCRIPTION("'cpufreq_interactive' - A cpufreq governor for "
"Latency sensitive workloads");
MODULE_LICENSE("GPL");